Figure 1. Three representative types of SISR regions generated by ESRGAN [40]. For each example, the left is an LR patch and the right is its GAN-SR result. Type A patches represent regions that are easy to super-resolve, e.g., smooth and large-scale structural areas, where the main structures are preserved in the LR input. In contrast, patches of type B and type C are with fine-scale details, which are hard to be faithfully restored due to the signal alias- ing in the LR inputs. The results of texture-like type B patches are perceptually realistic despite the pixel-wise differences to the ground-truth, since the patterns are naturally irregular with weak priorsforobservers. However,theresultsoftypeCpatchesexhibit perceptually unpleasant visual artifacts since the overshoot pixels and distorted structures are sensitive to human perception.